moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons items in battle now have a duration fix VC6 compile errors
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@@ -13,7 +13,7 @@
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#include "ScoreDisplay.h"
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#include "Sprite.h"
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#include "Inventory.h"
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#include "GameConstantsAndTypes.h"
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