moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h

default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
This commit is contained in:
Chris Danford
2003-02-26 00:20:00 +00:00
parent ad40c01161
commit 22ef6c358b
46 changed files with 417 additions and 132 deletions
+2 -2
View File
@@ -573,7 +573,7 @@ void Player::HandleNoteScore( TapNoteScore score, int iNumTapsInRow )
#endif //DEBUG
if(m_pScoreKeeper)
m_pScoreKeeper->HandleNoteScore(score, iNumTapsInRow);
m_pScoreKeeper->HandleTapScore(score, iNumTapsInRow);
if (m_pScore)
m_pScore->SetScore(GAMESTATE->m_CurStageStats.fScore[m_PlayerNumber]);
@@ -594,7 +594,7 @@ void Player::HandleHoldNoteScore( HoldNoteScore score, TapNoteScore TapNoteScore
#endif //DEBUG
if(m_pScoreKeeper) {
m_pScoreKeeper->HandleHoldNoteScore(score, TapNoteScore);
m_pScoreKeeper->HandleHoldScore(score, TapNoteScore);
}
if (m_pScore)