moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons items in battle now have a duration fix VC6 compile errors
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@@ -15,6 +15,7 @@
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#include "Sprite.h"
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#include "NoteTypes.h"
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#include "PlayerNumber.h"
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struct NoteMetricCache_t;
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