Change DWORD to int in *Texture*. (Maybe it should be unsigned, but
we don't use unsigned much anyway.)
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@@ -24,8 +24,8 @@
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RageTexture::RageTexture(
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RageDisplay* pScreen,
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const CString &sFilePath,
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DWORD dwMaxSize,
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DWORD dwTextureColorDepth,
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int dwMaxSize,
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int dwTextureColorDepth,
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int iMipMaps,
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int iAlphaBits,
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bool bDither,
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