More effective fixes.

Course playing still results in it playing fine.
This commit is contained in:
Jason Felds
2011-03-19 18:26:55 -04:00
parent 3dcdf67666
commit 22b7b34897
19 changed files with 72 additions and 55 deletions
+1
View File
@@ -335,6 +335,7 @@ typedef StepMania::Rect<float> RectF;
* have the same layout that D3D expects. */
struct RageSpriteVertex // has color
{
RageSpriteVertex(): p(), n(), c(), t() {}
RageVector3 p; // position
RageVector3 n; // normal
RageVColor c; // diffuse color