More effective fixes.
Course playing still results in it playing fine.
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@@ -1,15 +1,13 @@
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/* RageTexturePreloader - Load textures in advance, for use later. */
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#ifndef RAGE_TEXTURE_PRELOADER_H
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#define RAGE_TEXTURE_PRELOADER_H
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class RageTexture;
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struct RageTextureID;
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/** @brief Load the textures in advance for using them later. */
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class RageTexturePreloader
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{
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public:
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RageTexturePreloader() { }
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RageTexturePreloader(): m_apTextures() { }
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RageTexturePreloader( const RageTexturePreloader &cpy ) { *this = cpy; }
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RageTexturePreloader &operator=( const RageTexturePreloader &rhs );
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~RageTexturePreloader();
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