More effective fixes.
Course playing still results in it playing fine.
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+3
-2
@@ -48,9 +48,10 @@ RageSoundLoadParams::RageSoundLoadParams():
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m_bSupportRateChanging(false), m_bSupportPan(false) {}
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RageSound::RageSound():
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m_Mutex( "RageSound" ), m_pSource(NULL), m_iStreamFrame(0),
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m_Mutex( "RageSound" ), m_pSource(NULL),
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m_sFilePath(""), m_Param(), m_iStreamFrame(0),
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m_iStoppedSourceFrame(0), m_bPlaying(false),
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m_bDeleteWhenFinished(false)
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m_sError(""), m_bDeleteWhenFinished(false)
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{
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ASSERT( SOUNDMAN );
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}
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