reload SSM help text on sort changed

clean up SortOrder names
This commit is contained in:
Chris Danford
2005-04-15 07:18:40 +00:00
parent 38bbd07fe0
commit 228ca9f166
13 changed files with 65 additions and 19 deletions
+3
View File
@@ -151,6 +151,7 @@ void GameState::Reset()
m_PreferredDifficulty[p].Set( DIFFICULTY_INVALID );
m_PreferredCourseDifficulty[p].Set( DIFFICULTY_MEDIUM );
}
m_SortOrder = SORT_INVALID;
m_PreferredSortOrder = SORT_INVALID;
m_PlayMode = PLAY_MODE_INVALID;
m_bEditing = false;
@@ -1938,6 +1939,7 @@ public:
static int GetPreferredDifficulty( T* p, lua_State *L ) { lua_pushnumber(L, p->m_PreferredDifficulty[IArg(1)] ); return 1; }
static int AnyPlayerHasRankingFeats( T* p, lua_State *L ) { lua_pushboolean(L, p->AnyPlayerHasRankingFeats() ); return 1; }
static int GetPlayMode( T* p, lua_State *L ) { lua_pushnumber(L, p->m_PlayMode ); return 1; }
static int GetSortOrder( T* p, lua_State *L ) { lua_pushnumber(L, p->m_SortOrder ); return 1; }
static int IsGoalComplete( T* p, lua_State *L ) { lua_pushboolean(L, p->IsGoalComplete((PlayerNumber)IArg(1)) ); return 1; }
static void Register(lua_State *L)
@@ -1961,6 +1963,7 @@ public:
ADD_METHOD( GetPreferredDifficulty )
ADD_METHOD( AnyPlayerHasRankingFeats )
ADD_METHOD( GetPlayMode )
ADD_METHOD( GetSortOrder )
ADD_METHOD( IsGoalComplete )
Luna<T>::Register( L );