Add StringTo<TapNoteScore>. (Normally this would be part of the StringToX macro.
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@@ -216,6 +216,10 @@ TapNoteScore StringToTapNoteScore( const RString &s )
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return TNS_INVALID;
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return TNS_INVALID;
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}
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}
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template<> void StringTo<TapNoteScore>( const RString &s, TapNoteScore &out )
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{
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out = StringToTapNoteScore( s );
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}
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XToLocalizedString( TapNoteScore );
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XToLocalizedString( TapNoteScore );
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LuaFunction( TapNoteScoreToLocalizedString, TapNoteScoreToLocalizedString((TapNoteScore) IArg(1)) );
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LuaFunction( TapNoteScoreToLocalizedString, TapNoteScoreToLocalizedString((TapNoteScore) IArg(1)) );
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static void LuaTapNoteScores( lua_State* L )
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static void LuaTapNoteScores( lua_State* L )
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