use default modifiers for demonstration

This commit is contained in:
Chris Danford
2003-04-21 04:10:52 +00:00
parent 99bea5c5ef
commit 227343c9c3
3 changed files with 12 additions and 5 deletions
+5
View File
@@ -84,6 +84,11 @@ void GameState::Reset()
m_StoredPlayerOptions[p].Init();
}
m_SongOptions.Init();
for( p=0; p<NUM_PLAYERS; p++ )
{
m_PlayerOptions[p].FromString( PREFSMAN->m_sDefaultModifiers );
}
m_SongOptions.FromString( PREFSMAN->m_sDefaultModifiers );
for( p=0; p<NUM_PLAYERS; p++ )
NOTESKIN->SwitchNoteSkin( PlayerNumber(p), PREFSMAN->m_sDefaultNoteSkin );