From 226b79cbe1d572c9249d479b47240ac826d91055 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Fri, 6 Apr 2012 16:45:04 -0400 Subject: [PATCH] Fix techno double 5. I wonder if someone previously mixed up double 5 with double 8 here. Even though there shouldn't need to be a double 8... --- src/GameManager.cpp | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/src/GameManager.cpp b/src/GameManager.cpp index feadb7ff21..f80e695cee 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -2386,11 +2386,23 @@ static const Style g_Style_Techno_Double5 = }, }, { // m_iInputColumn[NUM_GameController][NUM_GameButton] - { 1, 6, 4, 3, 2, 5, Style::NO_MAPPING, 0, 7, Style::END_MAPPING }, - { 1, 6, 4, 3, 2, 5, Style::NO_MAPPING, 0, 7, Style::END_MAPPING }, + { + Style::NO_MAPPING, + Style::NO_MAPPING, + Style::NO_MAPPING, + Style::NO_MAPPING, + 1, 3, 2, 0, 4, Style::END_MAPPING + }, + { + Style::NO_MAPPING, + Style::NO_MAPPING, + Style::NO_MAPPING, + Style::NO_MAPPING, + 6, 8, 7, 5, 9, Style::END_MAPPING + }, }, { // m_iColumnDrawOrder[MAX_COLS_PER_PLAYER]; - 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 + 0,1,2,3,4,5,6,7,8,9 }, false, // m_bNeedsZoomOutWith2Players false, // m_bCanUseBeginnerHelper