add loading of edits from a profile
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@@ -39,6 +39,7 @@ public:
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~GameState();
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void Reset();
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void BeginGame(); // called when first player joins
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void PlayersFinalized(); // called after a style is chosen, which means the number of players is finalized
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void EndGame(); // called on ScreenGameOver, ScreenMusicScroll, ScreenCredits
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void Update( float fDelta );
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