add loading of edits from a profile

This commit is contained in:
Chris Danford
2004-02-08 01:05:53 +00:00
parent 5458f9d9dc
commit 221b51c2b4
31 changed files with 370 additions and 199 deletions
+3 -3
View File
@@ -1036,10 +1036,10 @@ void Course::AddHighScore( StepsType st, PlayerNumber pn, MemCardData::HighScore
m_MemCardDatas[st][pn].AddHighScore( hs, iPersonalIndexOut );
else
iPersonalIndexOut = -1;
m_MemCardDatas[st][MEMORY_CARD_MACHINE].AddHighScore( hs, iMachineIndexOut );
m_MemCardDatas[st][PROFILE_SLOT_MACHINE].AddHighScore( hs, iMachineIndexOut );
}
int Course::GetNumTimesPlayed( MemoryCard card ) const
int Course::GetNumTimesPlayed( ProfileSlot card ) const
{
int iTotalNumTimesPlayed = 0;
for( unsigned i = 0; i < NUM_STEPS_TYPES; ++i )
@@ -1077,7 +1077,7 @@ void SortCoursePointerArrayByAvgDifficulty( vector<Course*> &apCourses )
}
void SortCoursePointerArrayByMostPlayed( vector<Course*> &arrayCoursePointers, MemoryCard card )
void SortCoursePointerArrayByMostPlayed( vector<Course*> &arrayCoursePointers, ProfileSlot card )
{
for(unsigned i = 0; i < arrayCoursePointers.size(); ++i)
course_sort_val[arrayCoursePointers[i]] = (float) arrayCoursePointers[i]->GetNumTimesPlayed( card );