add all_tracks_reverse_iterator
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@@ -68,7 +68,7 @@ int GetSuccessfulMines( const NoteData &in, int iStartIndex = 0, int iEndIndex =
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int iNumSuccessfulMinesNotes = 0;
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NoteData::all_tracks_const_iterator iter = in.GetTapNoteRangeAllTracks( iStartIndex, iEndIndex, AvoidedMines );
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for( ; !iter.IsAtEnd(); ++iter )
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++iNumSuccessfulMinesNotes;
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iNumSuccessfulMinesNotes++;
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return iNumSuccessfulMinesNotes;
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}
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