add Lua/Xml bindings

This commit is contained in:
Chris Danford
2006-04-21 00:07:27 +00:00
parent 5015edd19f
commit 21efde7a06
4 changed files with 117 additions and 8 deletions
+11 -1
View File
@@ -12,12 +12,22 @@ class Judgment : public ActorFrame
{
public:
Judgment();
void Load( bool bAlternateLabel );
virtual Actor *Copy() const;
void LoadNormal( bool bAlternateLabel );
void LoadFromMultiPlayer( MultiPlayer mp );
void Reset();
void SetJudgment( TapNoteScore score, bool bEarly );
void HandleMessage( const RString &sMessage );
virtual void DrawPrimitives();
//
// Lua
//
virtual void PushSelf( lua_State *L );
protected:
Sprite m_sprJudgment;
MultiPlayer m_mpToTrack;
};
#endif