fixed broken screen gameplay, started adding coin-op logic

This commit is contained in:
Chris Danford
2003-01-10 02:22:07 +00:00
parent ae81b1c4c6
commit 21ab45ec96
31 changed files with 549 additions and 440 deletions
-8
View File
@@ -17,7 +17,6 @@
Screen::Screen()
{
m_FirstUpdate = true;
}
Screen::~Screen()
@@ -106,10 +105,3 @@ void Screen::SendScreenMessage( ScreenMessage SM, float fDelay )
QSM.fDelayRemaining = fDelay;
m_QueuedMessages.push_back( QSM );
}
bool Screen::FirstUpdate()
{
bool ret = m_FirstUpdate;
m_FirstUpdate = false;
return ret;
}