Parse F theme metrics as Lua expressions. I'll regroup LuaHelpers as a singleton subsystem soon.

This commit is contained in:
Chris Danford
2004-09-22 04:55:31 +00:00
parent 1ec8cbb208
commit 21871f7c3d
5 changed files with 93 additions and 24 deletions
+2 -2
View File
@@ -59,7 +59,7 @@ void AddLayersFromAniDir( CString sAniDir, vector<Actor*> &layersAddTo, bool Gen
CString expr;
if( ini.GetValue( "BGAnimation", "Condition", expr ) || ini.GetValue( "BGAnimation", "Cond", expr ) )
{
if( !Lua::RunExpression( expr ) )
if( !Lua::RunExpressionB( expr ) )
return;
}
}
@@ -77,7 +77,7 @@ void AddLayersFromAniDir( CString sAniDir, vector<Actor*> &layersAddTo, bool Gen
CString expr;
if( ini.GetValue(sLayer,"Condition",expr) )
{
if( !Lua::RunExpression( expr ) )
if( !Lua::RunExpressionB( expr ) )
continue;
}