removed RageNetwork*, added attract sequence

This commit is contained in:
Chris Danford
2003-01-08 23:43:54 +00:00
parent 8c4a024888
commit 2171a071dc
28 changed files with 519 additions and 979 deletions
+16 -3
View File
@@ -176,7 +176,6 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
#include "ScreenMachineOptions.h"
#include "ScreenMapControllers.h"
#include "ScreenMusicScroll.h"
#include "ScreenNetworkWaiting.h"
#include "ScreenPlayerOptions.h"
#include "ScreenSandbox.h"
#include "ScreenSelectCourse.h"
@@ -190,7 +189,14 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
#include "ScreenStage.h"
#include "ScreenTitleMenu.h"
#include "ScreenEz2SelectMusic.h"
#include "ScreenWarning.h"
#include "ScreenHighScores.h"
#include "ScreenMemoryCard.h"
#include "ScreenCompany.h"
#include "ScreenAlbums.h"
#include "ScreenLogo.h"
#include "ScreenUnlock.h"
#include "ScreenDemonstration.h"
#include "ScreenPrompt.h"
#include "ScreenTextEntry.h"
@@ -216,7 +222,6 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
else if( 0==stricmp(sClassName, "ScreenMapControllers") ) ret = new ScreenMapControllers;
else if( 0==stricmp(sClassName, "ScreenInputOptions") ) ret = new ScreenInputOptions;
else if( 0==stricmp(sClassName, "ScreenMusicScroll") ) ret = new ScreenMusicScroll;
else if( 0==stricmp(sClassName, "ScreenNetworkWaiting") ) ret = new ScreenNetworkWaiting;
else if( 0==stricmp(sClassName, "ScreenPlayerOptions") ) ret = new ScreenPlayerOptions;
else if( 0==stricmp(sClassName, "ScreenSandbox") ) ret = new ScreenSandbox;
else if( 0==stricmp(sClassName, "ScreenSelectCourse") ) ret = new ScreenSelectCourse;
@@ -230,6 +235,14 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
else if( 0==stricmp(sClassName, "ScreenStage") ) ret = new ScreenStage;
else if( 0==stricmp(sClassName, "ScreenTitleMenu") ) ret = new ScreenTitleMenu;
else if( 0==stricmp(sClassName, "ScreenEz2SelectMusic") ) ret = new ScreenEz2SelectMusic;
else if( 0==stricmp(sClassName, "ScreenWarning") ) ret = new ScreenWarning;
else if( 0==stricmp(sClassName, "ScreenHighScores") ) ret = new ScreenHighScores;
else if( 0==stricmp(sClassName, "ScreenMemoryCard") ) ret = new ScreenMemoryCard;
else if( 0==stricmp(sClassName, "ScreenCompany") ) ret = new ScreenCompany;
else if( 0==stricmp(sClassName, "ScreenAlbums") ) ret = new ScreenAlbums;
else if( 0==stricmp(sClassName, "ScreenLogo") ) ret = new ScreenLogo;
else if( 0==stricmp(sClassName, "ScreenUnlock") ) ret = new ScreenUnlock;
else if( 0==stricmp(sClassName, "ScreenDemonstration") ) ret = new ScreenDemonstration;
else
RageException::Throw( "Invalid Screen class name '%s'", sClassName.GetString() );