removed RageNetwork*, added attract sequence
This commit is contained in:
@@ -176,7 +176,6 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
|
||||
#include "ScreenMachineOptions.h"
|
||||
#include "ScreenMapControllers.h"
|
||||
#include "ScreenMusicScroll.h"
|
||||
#include "ScreenNetworkWaiting.h"
|
||||
#include "ScreenPlayerOptions.h"
|
||||
#include "ScreenSandbox.h"
|
||||
#include "ScreenSelectCourse.h"
|
||||
@@ -190,7 +189,14 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
|
||||
#include "ScreenStage.h"
|
||||
#include "ScreenTitleMenu.h"
|
||||
#include "ScreenEz2SelectMusic.h"
|
||||
|
||||
#include "ScreenWarning.h"
|
||||
#include "ScreenHighScores.h"
|
||||
#include "ScreenMemoryCard.h"
|
||||
#include "ScreenCompany.h"
|
||||
#include "ScreenAlbums.h"
|
||||
#include "ScreenLogo.h"
|
||||
#include "ScreenUnlock.h"
|
||||
#include "ScreenDemonstration.h"
|
||||
#include "ScreenPrompt.h"
|
||||
#include "ScreenTextEntry.h"
|
||||
|
||||
@@ -216,7 +222,6 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
|
||||
else if( 0==stricmp(sClassName, "ScreenMapControllers") ) ret = new ScreenMapControllers;
|
||||
else if( 0==stricmp(sClassName, "ScreenInputOptions") ) ret = new ScreenInputOptions;
|
||||
else if( 0==stricmp(sClassName, "ScreenMusicScroll") ) ret = new ScreenMusicScroll;
|
||||
else if( 0==stricmp(sClassName, "ScreenNetworkWaiting") ) ret = new ScreenNetworkWaiting;
|
||||
else if( 0==stricmp(sClassName, "ScreenPlayerOptions") ) ret = new ScreenPlayerOptions;
|
||||
else if( 0==stricmp(sClassName, "ScreenSandbox") ) ret = new ScreenSandbox;
|
||||
else if( 0==stricmp(sClassName, "ScreenSelectCourse") ) ret = new ScreenSelectCourse;
|
||||
@@ -230,6 +235,14 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
|
||||
else if( 0==stricmp(sClassName, "ScreenStage") ) ret = new ScreenStage;
|
||||
else if( 0==stricmp(sClassName, "ScreenTitleMenu") ) ret = new ScreenTitleMenu;
|
||||
else if( 0==stricmp(sClassName, "ScreenEz2SelectMusic") ) ret = new ScreenEz2SelectMusic;
|
||||
else if( 0==stricmp(sClassName, "ScreenWarning") ) ret = new ScreenWarning;
|
||||
else if( 0==stricmp(sClassName, "ScreenHighScores") ) ret = new ScreenHighScores;
|
||||
else if( 0==stricmp(sClassName, "ScreenMemoryCard") ) ret = new ScreenMemoryCard;
|
||||
else if( 0==stricmp(sClassName, "ScreenCompany") ) ret = new ScreenCompany;
|
||||
else if( 0==stricmp(sClassName, "ScreenAlbums") ) ret = new ScreenAlbums;
|
||||
else if( 0==stricmp(sClassName, "ScreenLogo") ) ret = new ScreenLogo;
|
||||
else if( 0==stricmp(sClassName, "ScreenUnlock") ) ret = new ScreenUnlock;
|
||||
else if( 0==stricmp(sClassName, "ScreenDemonstration") ) ret = new ScreenDemonstration;
|
||||
else
|
||||
RageException::Throw( "Invalid Screen class name '%s'", sClassName.GetString() );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user