Header cleanup.
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@@ -2,29 +2,20 @@
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#include "Course.h"
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#include "Course.h"
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#include "PrefsManager.h"
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#include "PrefsManager.h"
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#include "song.h"
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#include "song.h"
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#include "GameManager.h"
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#include "SongManager.h"
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#include "SongUtil.h"
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#include "GameState.h"
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#include "RageException.h"
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#include "RageLog.h"
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#include "PlayerOptions.h"
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#include "SongOptions.h"
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#include "SongCacheIndex.h"
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#include "SongCacheIndex.h"
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#include "RageUtil.h"
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#include "GameManager.h"
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#include "TitleSubstitution.h"
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#include "GameState.h"
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#include "RageLog.h"
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#include "Steps.h"
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#include "Steps.h"
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#include "BannerCache.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "ProfileManager.h"
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#include "ProfileManager.h"
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#include "Foreach.h"
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#include "Foreach.h"
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#include "UnlockManager.h"
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#include "UnlockManager.h"
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#include <limits.h>
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#include "CourseLoaderCRS.h"
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#include "CourseLoaderCRS.h"
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#include "LuaFunctions.h"
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#include "LuaFunctions.h"
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#include "LocalizedString.h"
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#include "LocalizedString.h"
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#include "StepsUtil.h"
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#include "Preference.h"
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#include "Preference.h"
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#include <limits.h>
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static Preference<int> MAX_SONGS_IN_EDIT_COURSE( "MaxSongsInEditCourse", -1 );
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static Preference<int> MAX_SONGS_IN_EDIT_COURSE( "MaxSongsInEditCourse", -1 );
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@@ -3,22 +3,16 @@
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#ifndef COURSE_H
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#ifndef COURSE_H
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#define COURSE_H
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#define COURSE_H
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#include "PlayerNumber.h"
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "Attack.h"
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#include "Attack.h"
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#include <map>
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#include "Trail.h"
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#include <set>
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#include "EnumHelper.h"
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#include "EnumHelper.h"
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#include "Trail.h"
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#include "RageTypes.h"
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#include "RageTypes.h"
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#include "SongUtil.h"
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#include "SongUtil.h"
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#include "StepsUtil.h"
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#include "StepsUtil.h"
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#include <map>
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#include <set>
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class PlayerOptions;
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class SongOptions;
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class Song;
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class Steps;
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class Profile;
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struct lua_State;
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struct lua_State;
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const int MAX_EDIT_COURSE_TITLE_LENGTH = 12;
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const int MAX_EDIT_COURSE_TITLE_LENGTH = 12;
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