Fixed compile errors in VC6.

This commit is contained in:
Chris Danford
2002-09-30 06:56:40 +00:00
parent 6a86885026
commit 21389d1eaf
2 changed files with 23 additions and 14 deletions
+3 -2
View File
@@ -810,9 +810,10 @@ int CompareSongPointersByDifficulty(const void *arg1, const void *arg2)
int iEasiestMeter1 = 1000; // infinity int iEasiestMeter1 = 1000; // infinity
int iEasiestMeter2 = 1000; // infinity int iEasiestMeter2 = 1000; // infinity
for( int i=0; i<aNotes1.GetSize(); i++ ) int i;
for( i=0; i<aNotes1.GetSize(); i++ )
iEasiestMeter1 = min( iEasiestMeter1, aNotes1[i]->m_iMeter ); iEasiestMeter1 = min( iEasiestMeter1, aNotes1[i]->m_iMeter );
for( int i=0; i<aNotes2.GetSize(); i++ ) for( i=0; i<aNotes2.GetSize(); i++ )
iEasiestMeter2 = min( iEasiestMeter2, aNotes2[i]->m_iMeter ); iEasiestMeter2 = min( iEasiestMeter2, aNotes2[i]->m_iMeter );
if( iEasiestMeter1 < iEasiestMeter2 ) if( iEasiestMeter1 < iEasiestMeter2 )
+20 -12
View File
@@ -59,7 +59,7 @@ IntDir=.\../Release6
TargetDir=\stepmania\stepmania TargetDir=\stepmania\stepmania
TargetName=StepMania TargetName=StepMania
SOURCE="$(InputPath)" SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool # End Special Build Tool
@@ -94,7 +94,7 @@ IntDir=.\../Debug6
TargetDir=\stepmania\stepmania TargetDir=\stepmania\stepmania
TargetName=StepMania-debug TargetName=StepMania-debug
SOURCE="$(InputPath)" SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool # End Special Build Tool
@@ -883,11 +883,19 @@ SOURCE=.\Background.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\BackgroundAnimation.cpp SOURCE=.\BGAnimation.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\BackgroundAnimation.h SOURCE=.\BGAnimation.h
# End Source File
# Begin Source File
SOURCE=.\BGAnimationLayer.cpp
# End Source File
# Begin Source File
SOURCE=.\BGAnimationLayer.h
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -1128,14 +1136,6 @@ SOURCE=.\ScreenEz2SelectPlayer.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\ScreenEz2SelectStyle.cpp
# End Source File
# Begin Source File
SOURCE=.\ScreenEz2SelectStyle.h
# End Source File
# Begin Source File
SOURCE=.\ScreenGameOver.cpp SOURCE=.\ScreenGameOver.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -1276,6 +1276,14 @@ SOURCE=.\ScreenSelectGroup.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\ScreenSelectMode.cpp
# End Source File
# Begin Source File
SOURCE=.\ScreenSelectMode.h
# End Source File
# Begin Source File
SOURCE=.\ScreenSelectMusic.cpp SOURCE=.\ScreenSelectMusic.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File