use Dialog

This commit is contained in:
Glenn Maynard
2004-06-10 22:47:51 +00:00
parent 77c42f991d
commit 211f9b852a
10 changed files with 41 additions and 42 deletions
+2 -2
View File
@@ -10,7 +10,7 @@
#include "RageFile.h"
#include "ActorUtil.h"
#include "LuaHelpers.h"
#include "arch/ArchHooks/ArchHooks.h"
#include "arch/Dialog/Dialog.h"
const int MAX_LAYERS = 1000;
@@ -133,7 +133,7 @@ void BGAnimation::LoadFromAniDir( CString sAniDir )
#define REQUIRED_GET_VALUE( szName, valueOut ) \
if( !ini.GetValue( "Scroller", szName, valueOut ) ) \
HOOKS->MessageBoxOK( ssprintf("File '%s' is missing the value Scroller::%s", sPathToIni.c_str(), szName) );
Dialog::OK( ssprintf("File '%s' is missing the value Scroller::%s", sPathToIni.c_str(), szName) );
float fSecondsPerItem = 1;
int iNumItemsToDraw = 7;