Remove clamp macro
Doesn't really need to exist since all it's doing is inlining std::clamp.
This commit is contained in:
@@ -268,8 +268,8 @@ void ActorScroller::PositionItemsAndDrawPrimitives( bool bDrawPrimitives )
|
||||
int iLastItemToDraw = std::ceil( fLastItemToDraw );
|
||||
if( !m_bLoop && !m_bWrap )
|
||||
{
|
||||
iFirstItemToDraw = clamp( iFirstItemToDraw, 0, m_iNumItems );
|
||||
iLastItemToDraw = clamp( iLastItemToDraw, 0, m_iNumItems );
|
||||
iFirstItemToDraw = std::clamp( iFirstItemToDraw, 0, m_iNumItems );
|
||||
iLastItemToDraw = std::clamp( iLastItemToDraw, 0, m_iNumItems );
|
||||
}
|
||||
|
||||
std::vector<Actor*> subs;
|
||||
|
||||
Reference in New Issue
Block a user