pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState

This commit is contained in:
Chris Danford
2005-08-23 20:40:47 +00:00
parent 0cedd92c67
commit 20bb281e18
21 changed files with 81 additions and 60 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ class ScoreDisplayNormal : public ScoreDisplay
public:
ScoreDisplayNormal();
virtual void Init( const PlayerState* pPlayerState );
virtual void Init( const PlayerState* pPlayerState, const PlayerStageStats* pPlayerStageStats );
virtual void SetScore( int iNewScore );
virtual void SetText( CString s ) { m_text.SetText(s); }