pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState

This commit is contained in:
Chris Danford
2005-08-23 20:40:47 +00:00
parent 0cedd92c67
commit 20bb281e18
21 changed files with 81 additions and 60 deletions
+2 -2
View File
@@ -32,9 +32,9 @@ ScoreDisplayBattle::ScoreDisplayBattle()
m_TexturePreload.Load( asIconPaths[j] );
}
void ScoreDisplayBattle::Init( const PlayerState* pPlayerState )
void ScoreDisplayBattle::Init( const PlayerState* pPlayerState, const PlayerStageStats* pPlayerStageStats )
{
ScoreDisplay::Init( pPlayerState );
ScoreDisplay::Init( pPlayerState, pPlayerStageStats );
}
void ScoreDisplayBattle::Update( float fDelta )