Fixed pump noteskins due to some weird error related to twirl and roll mods

Added tap none command into noteskin explosions.
This commit is contained in:
Alberto Ramos
2010-08-21 18:47:59 -06:00
parent 72a30f4afe
commit 2091f8c78e
9 changed files with 26 additions and 16 deletions
+9 -9
View File
@@ -18,20 +18,20 @@ return Def.ActorFrame {
InitCommand=cmd(zoom,1;diffusealpha,0);
TapCommand=cmd(finishtweening;diffusealpha,1;zoom,1;linear,0.2;diffusealpha,0;zoom,1.2);
W1Command=cmd(playcommand,"Tap");
W2Command=cmd(playcommand,"Tap");
W3Command=cmd(playcommand,"Tap");
W4Command=cmd(playcommand,"Tap");
W5Command=cmd(playcommand,"Tap");
--W1Command=cmd(playcommand,"Tap");
--W2Command=cmd(playcommand,"Tap");
--W3Command=cmd(playcommand,"Tap");
--W4Command=cmd(playcommand,"Tap");
--W5Command=cmd(playcommand,"Tap");
HitMineCommand=cmd(playcommand,"Tap");
--HitMineCommand=cmd(playcommand,"Tap");
HeldCommand=cmd(playcommand,"Tap");
ColumnJudgmentMessageCommand=cmd(playcommand,"Tap");
TapNoneCommand=cmd(playcommand,"Tap");
--NONECommand=cmd(playcommand,"Tap");
--HeldCommand=NOTESKIN:GetMetricA(Var "Button", "TapHeldCommand");
--NOT WORKING!!
NoneCommand=cmd(linear,0.1;zoom,2);
};
--explosion
LoadActor("_flash")..{