diff --git a/stepmania/src/Model.cpp b/stepmania/src/Model.cpp index bcdeb76eba..dd6ffc14b4 100644 --- a/stepmania/src/Model.cpp +++ b/stepmania/src/Model.cpp @@ -532,10 +532,10 @@ void Model::DrawPrimitives() const RageCompiledGeometry* TempGeometry = m_pTempGeometry ? m_pTempGeometry : m_pGeometry->m_pGeometry; // apply material - RageColor emissive = m_pTempState->glow; - RageColor ambient = RageColor(0,0,0,1); - RageColor diffuse = RageColor(0,0,0,1); - RageColor specular = RageColor(0,0,0,1); + RageColor emissive = RageColor(0,0,0,0); + RageColor ambient = m_pTempState->glow; + RageColor diffuse = RageColor(0,0,0,0); + RageColor specular = RageColor(0,0,0,0); float shininess = 1; DISPLAY->SetMaterial(