quick fix for the editor in non-Dance modes
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@@ -242,7 +242,8 @@ ScreenEdit::ScreenEdit() : Screen("ScreenEdit")
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GAMESTATE->m_PlayerOptions[PLAYER_1].m_fScrollSpeed = 1;
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GAMESTATE->m_PlayerOptions[PLAYER_1].m_fScrollSpeed = 1;
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GAMESTATE->m_SongOptions.m_fMusicRate = 1;
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GAMESTATE->m_SongOptions.m_fMusicRate = 1;
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GAMESTATE->m_PlayerOptions[PLAYER_1].m_sNoteSkin = "note"; // change noteskin before loading all of the edit Actors
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/* Err, not all games have a noteskin named "note" ... */
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// GAMESTATE->m_PlayerOptions[PLAYER_1].m_sNoteSkin = "note"; // change noteskin before loading all of the edit Actors
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m_BGAnimation.LoadFromAniDir( THEME->GetPathToB("ScreenEdit background") );
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m_BGAnimation.LoadFromAniDir( THEME->GetPathToB("ScreenEdit background") );
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