diff --git a/stepmania/src/Sprite.cpp b/stepmania/src/Sprite.cpp index 332695105b..b5c50ea512 100644 --- a/stepmania/src/Sprite.cpp +++ b/stepmania/src/Sprite.cpp @@ -232,7 +232,7 @@ void Sprite::EnableAnimation( bool bEnable ) } } -bool Sprite::LoadFromTexture( RageTextureID ID ) +void Sprite::LoadFromTexture( RageTextureID ID ) { LOG->Trace( "Sprite::LoadFromTexture( %s )", ID.filename.c_str() ); @@ -269,8 +269,6 @@ bool Sprite::LoadFromTexture( RageTextureID ID ) // apply clipping (if any) if( m_fRememberedClipWidth != -1 && m_fRememberedClipHeight != -1 ) ScaleToClipped( m_fRememberedClipWidth, m_fRememberedClipHeight ); - - return true; } void Sprite::UpdateAnimationState() diff --git a/stepmania/src/Sprite.h b/stepmania/src/Sprite.h index 283b9f411f..32fa433e10 100644 --- a/stepmania/src/Sprite.h +++ b/stepmania/src/Sprite.h @@ -73,7 +73,7 @@ public: virtual void PushSelf( lua_State *L ); protected: - virtual bool LoadFromTexture( RageTextureID ID ); + void LoadFromTexture( RageTextureID ID ); void DrawTexture( const TweenState *state );