SetEffectNone -> StopEffect
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@@ -31,7 +31,7 @@ void Judgment::Reset()
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{
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m_sprJudgment.FinishTweening();
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m_sprJudgment.SetXY( 0, 0 );
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m_sprJudgment.SetEffectNone();
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m_sprJudgment.StopEffect();
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m_sprJudgment.SetHidden( true );
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}
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