make g_hWndMain local to GraphicsWindow
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@@ -13,6 +13,7 @@
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static const CString g_sClassName = CString(PRODUCT_NAME) + " LowLevelWindow_Win32";
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static const CString g_sClassName = CString(PRODUCT_NAME) + " LowLevelWindow_Win32";
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static HWND g_hWndMain;
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static HDC g_HDC;
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static HDC g_HDC;
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static RageDisplay::VideoModeParams g_CurrentParams;
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static RageDisplay::VideoModeParams g_CurrentParams;
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static bool g_bResolutionChanged = false;
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static bool g_bResolutionChanged = false;
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