cleanup
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@@ -15,7 +15,6 @@ GraphDisplay::GraphDisplay()
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m_pTexture = NULL;
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}
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/* Draw the graph as a z-buffer mask. */
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void GraphDisplay::Load( const CString &TexturePath, const CString &sJustBarelyPath )
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{
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memset( m_Values, 0, sizeof(m_Values) );
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