Warps are properly templated.
Seven more to go I believe.
This commit is contained in:
+27
-24
@@ -179,7 +179,7 @@ void TimingData::SetWarpAtRow( int iRow, float fNew )
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{
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unsigned i;
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for( i=0; i<m_WarpSegments.size(); i++ )
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if( m_WarpSegments[i].m_iStartRow == iRow )
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if( m_WarpSegments[i].GetRow() == iRow )
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break;
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bool valid = iRow > 0 && fNew > 0;
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if( i == m_WarpSegments.size() )
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@@ -193,7 +193,7 @@ void TimingData::SetWarpAtRow( int iRow, float fNew )
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{
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if( valid )
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{
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m_WarpSegments[i].m_fLengthBeats = fNew;
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m_WarpSegments[i].SetLength(fNew);
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}
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else
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m_WarpSegments.erase( m_WarpSegments.begin()+i, m_WarpSegments.begin()+i+1 );
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@@ -410,9 +410,9 @@ float TimingData::GetWarpAtRow( int iWarpRow ) const
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{
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for( unsigned i=0; i<m_WarpSegments.size(); i++ )
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{
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if( m_WarpSegments[i].m_iStartRow == iWarpRow )
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if( m_WarpSegments[i].GetRow() == iWarpRow )
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{
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return m_WarpSegments[i].m_fLengthBeats;
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return m_WarpSegments[i].GetLength();
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}
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}
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return 0;
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@@ -526,7 +526,7 @@ int TimingData::GetWarpSegmentIndexAtRow( int iNoteRow ) const
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for( i=0; i<m_WarpSegments.size()-1; i++ )
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{
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const WarpSegment& s = m_WarpSegments[i+1];
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if( s.m_iStartRow > iNoteRow )
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if( s.GetRow() > iNoteRow )
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break;
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}
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return static_cast<int>(i);
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@@ -551,7 +551,8 @@ bool TimingData::IsWarpAtRow( int iNoteRow ) const
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int i = GetWarpSegmentIndexAtRow( iNoteRow );
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const WarpSegment& s = m_WarpSegments[i];
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if( s.m_iStartRow <= iNoteRow && iNoteRow < (s.m_iStartRow + BeatToNoteRow(s.m_fLengthBeats) ) )
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float beatRow = NoteRowToBeat(iNoteRow);
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if( s.GetBeat() <= beatRow && beatRow < (s.GetBeat() + s.GetLength() ) )
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{
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// Allow stops inside warps to allow things like stop, warp, stop, warp, stop, and so on.
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if( m_StopSegments.empty() )
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@@ -844,9 +845,9 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
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iEventRow = itSS->m_iStartRow;
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iEventType = FOUND_STOP;
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}
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if( itWS != m_WarpSegments.end() && itWS->m_iStartRow < iEventRow )
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if( itWS != m_WarpSegments.end() && itWS->GetRow() < iEventRow )
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{
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iEventRow = itWS->m_iStartRow;
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iEventRow = itWS->GetRow();
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iEventType = FOUND_WARP;
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}
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if( iEventType == NOT_FOUND )
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@@ -889,7 +890,7 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
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case FOUND_WARP:
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{
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bIsWarping = true;
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float fWarpSum = itWS->m_fLengthBeats + NoteRowToBeat( itWS->m_iStartRow );
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float fWarpSum = itWS->GetLength() + itWS->GetBeat();
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if( fWarpSum > fWarpDestination )
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{
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fWarpDestination = fWarpSum;
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@@ -956,9 +957,9 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
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iEventRow = itSS->m_iStartRow;
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iEventType = FOUND_STOP;
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}
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if( itWS != m_WarpSegments.end() && itWS->m_iStartRow < iEventRow )
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if( itWS != m_WarpSegments.end() && itWS->GetRow() < iEventRow )
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{
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iEventRow = itWS->m_iStartRow;
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iEventRow = itWS->GetRow();
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iEventType = FOUND_WARP;
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}
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float fTimeToNextEvent = bIsWarping ? 0 : NoteRowToBeat( iEventRow - iLastRow ) / fBPS;
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@@ -984,7 +985,7 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
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case FOUND_WARP:
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{
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bIsWarping = true;
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float fWarpSum = itWS->m_fLengthBeats + NoteRowToBeat( itWS->m_iStartRow );
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float fWarpSum = itWS->GetLength() + itWS->GetBeat();
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if( fWarpSum > fWarpDestination )
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{
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fWarpDestination = fWarpSum;
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@@ -1052,21 +1053,23 @@ void TimingData::ScaleRegion( float fScale, int iStartIndex, int iEndIndex, bool
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for( unsigned i = 0; i < m_WarpSegments.size(); i++ )
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{
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const int iSegStartRow = m_WarpSegments[i].m_iStartRow;
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const int iSegEndRow = iSegStartRow + BeatToNoteRow( m_WarpSegments[i].m_fLengthBeats );
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WarpSegment &w = m_WarpSegments[i];
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const int iSegStartRow = w.GetRow();
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const int iSegEndRow = iSegStartRow + BeatToNoteRow( w.GetLength() );
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if( iSegEndRow >= iStartIndex )
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{
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if( iSegEndRow > iEndIndex )
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m_WarpSegments[i].m_fLengthBeats += NoteRowToBeat(lrintf((iEndIndex - iStartIndex) * (fScale - 1)));
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w.SetLength(w.GetLength() +
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NoteRowToBeat(lrintf((iEndIndex - iStartIndex) * (fScale - 1))));
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else
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m_WarpSegments[i].m_fLengthBeats = NoteRowToBeat(lrintf((iSegEndRow - iStartIndex) * fScale));
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w.SetLength(NoteRowToBeat(lrintf((iSegEndRow - iStartIndex) * fScale)));
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}
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if( iSegStartRow < iStartIndex )
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continue;
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else if( iSegStartRow > iEndIndex )
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m_WarpSegments[i].m_iStartRow += lrintf((iEndIndex - iStartIndex) * (fScale - 1));
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w.SetRow(w.GetRow() + lrintf((iEndIndex - iStartIndex) * (fScale - 1)));
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else
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m_WarpSegments[i].m_iStartRow = lrintf((iSegStartRow - iStartIndex) * fScale) + iStartIndex;
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w.SetRow(lrintf((iSegStartRow - iStartIndex) * fScale) + iStartIndex);
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}
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for ( unsigned i = 0; i < m_TickcountSegments.size(); i++ )
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@@ -1194,9 +1197,9 @@ void TimingData::InsertRows( int iStartRow, int iRowsToAdd )
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for( unsigned i = 0; i < m_WarpSegments.size(); i++ )
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{
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WarpSegment &warp = m_WarpSegments[i];
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if( warp.m_iStartRow < iStartRow )
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if( warp.GetRow() < iStartRow )
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continue;
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warp.m_iStartRow += iRowsToAdd;
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warp.SetRow(warp.GetRow() + iRowsToAdd);
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}
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for( unsigned i = 0; i < m_vTimeSignatureSegments.size(); i++ )
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@@ -1314,18 +1317,18 @@ void TimingData::DeleteRows( int iStartRow, int iRowsToDelete )
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for( unsigned i = 0; i < m_WarpSegments.size(); i++ )
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{
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WarpSegment &warp = m_WarpSegments[i];
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if( warp.m_iStartRow < iStartRow )
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int keyRow = warp.GetRow();
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if( keyRow < iStartRow )
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continue;
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if( warp.m_iStartRow < iStartRow+iRowsToDelete )
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if( keyRow < iStartRow+iRowsToDelete )
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{
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m_WarpSegments.erase( m_WarpSegments.begin()+i, m_WarpSegments.begin()+i+1 );
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--i;
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continue;
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}
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warp.m_iStartRow -= iRowsToDelete;
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warp.SetRow(keyRow - iRowsToDelete);
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}
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for( unsigned i = 0; i < m_vTimeSignatureSegments.size(); i++ )
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