Warps are properly templated.
Seven more to go I believe.
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@@ -110,7 +110,7 @@ static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSo
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w.Init( "WARPS" );
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FOREACH_CONST( WarpSegment, timing.m_WarpSegments, ws )
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w.Write( ws->m_iStartRow, ws->m_fLengthBeats );
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w.Write( ws->GetRow(), ws->GetLength() );
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w.Finish();
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ASSERT( !timing.m_vTimeSignatureSegments.empty() );
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