more work on Battle
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@@ -115,7 +115,8 @@ void GameState::ResetMusicStatistics()
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m_bPastHereWeGo = false;
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for( int p=0; p<NUM_PLAYERS; p++ )
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m_Inventory[p].Reset();
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for( int s=0; s<NUM_ITEM_SLOTS; s++ )
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m_iItems[p][s] = ITEM_NONE;
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}
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void GameState::UpdateSongPosition(float fPositionSeconds)
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