War on -Werror, part 12: explicit bool usage.
It may save a few cycles, but it's best to be explicit on boolean operations, especially with ASSERT.
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@@ -808,10 +808,10 @@ static void SwitchToLastPlayedGame()
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void StepMania::ChangeCurrentGame( const Game* g )
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{
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ASSERT( g );
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ASSERT( GAMESTATE );
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ASSERT( ANNOUNCER );
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ASSERT( THEME );
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ASSERT( g != NULL );
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ASSERT( GAMESTATE != NULL );
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ASSERT( ANNOUNCER != NULL );
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ASSERT( THEME != NULL );
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GAMESTATE->SetCurGame( g );
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