War on -Werror, part 12: explicit bool usage.

It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
This commit is contained in:
Jason Felds
2012-12-27 11:38:53 -05:00
parent bddbed7e7e
commit 1fc16698ba
46 changed files with 122 additions and 122 deletions
+4 -4
View File
@@ -808,10 +808,10 @@ static void SwitchToLastPlayedGame()
void StepMania::ChangeCurrentGame( const Game* g )
{
ASSERT( g );
ASSERT( GAMESTATE );
ASSERT( ANNOUNCER );
ASSERT( THEME );
ASSERT( g != NULL );
ASSERT( GAMESTATE != NULL );
ASSERT( ANNOUNCER != NULL );
ASSERT( THEME != NULL );
GAMESTATE->SetCurGame( g );