War on -Werror, part 12: explicit bool usage.

It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
This commit is contained in:
Jason Felds
2012-12-27 11:38:53 -05:00
parent bddbed7e7e
commit 1fc16698ba
46 changed files with 122 additions and 122 deletions
+2 -2
View File
@@ -111,7 +111,7 @@ void ScreenOptionsManageProfiles::BeginScreen()
FOREACH_CONST( RString, m_vsLocalProfileID, s )
{
Profile *pProfile = PROFILEMAN->GetLocalProfile( *s );
ASSERT( pProfile );
ASSERT( pProfile != NULL );
RString sCommand = ssprintf( "gamecommand;screen,ScreenOptionsEditProfile;profileid,%s;name,dummy", s->c_str() );
OptionRowHandler *pHand = OptionRowHandlerUtil::Make( ParseCommands(sCommand) );
@@ -259,7 +259,7 @@ void ScreenOptionsManageProfiles::HandleScreenMessage( const ScreenMessage SM )
if( !ScreenMiniMenu::s_bCancelled )
{
Profile *pProfile = PROFILEMAN->GetLocalProfile( GAMESTATE->m_sEditLocalProfileID );
ASSERT( pProfile );
ASSERT( pProfile != NULL );
switch( ScreenMiniMenu::s_iLastRowCode )
{