War on -Werror, part 12: explicit bool usage.

It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
This commit is contained in:
Jason Felds
2012-12-27 11:38:53 -05:00
parent bddbed7e7e
commit 1fc16698ba
46 changed files with 122 additions and 122 deletions
+1 -1
View File
@@ -90,7 +90,7 @@ void LifeMeterTime::OnLoadSong()
return;
Course* pCourse = GAMESTATE->m_pCurCourse;
ASSERT( pCourse );
ASSERT( pCourse != NULL );
float fOldLife = m_fLifeTotalLostSeconds;
float fGainSeconds = pCourse->m_vEntries[GAMESTATE->GetCourseSongIndex()].fGainSeconds;