War on -Werror, part 12: explicit bool usage.

It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
This commit is contained in:
Jason Felds
2012-12-27 11:38:53 -05:00
parent bddbed7e7e
commit 1fc16698ba
46 changed files with 122 additions and 122 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ void DancingCharacters::LoadNextSong()
m_fThisCameraStartBeat = 0;
m_fThisCameraEndBeat = 0;
ASSERT( GAMESTATE->m_pCurSong );
ASSERT( GAMESTATE->m_pCurSong != NULL );
m_fThisCameraEndBeat = GAMESTATE->m_pCurSong->GetFirstBeat();
FOREACH_PlayerNumber( p )