War on -Werror, part 12: explicit bool usage.

It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
This commit is contained in:
Jason Felds
2012-12-27 11:38:53 -05:00
parent bddbed7e7e
commit 1fc16698ba
46 changed files with 122 additions and 122 deletions
+5 -5
View File
@@ -179,7 +179,7 @@ void BPMDisplay::NoBPM()
void BPMDisplay::SetBpmFromSong( const Song* pSong )
{
ASSERT( pSong );
ASSERT( pSong != NULL );
switch( pSong->m_DisplayBPMType )
{
case DISPLAY_BPM_ACTUAL:
@@ -201,7 +201,7 @@ void BPMDisplay::SetBpmFromSong( const Song* pSong )
void BPMDisplay::SetBpmFromSteps( const Steps* pSteps )
{
ASSERT( pSteps );
ASSERT( pSteps != NULL );
DisplayBpms bpms;
float fMinBPM, fMaxBPM;
pSteps->m_Timing.GetActualBPM( fMinBPM, fMaxBPM );
@@ -212,13 +212,13 @@ void BPMDisplay::SetBpmFromSteps( const Steps* pSteps )
void BPMDisplay::SetBpmFromCourse( const Course* pCourse )
{
ASSERT( pCourse );
ASSERT( GAMESTATE->GetCurrentStyle() );
ASSERT( pCourse != NULL );
ASSERT( GAMESTATE->GetCurrentStyle() != NULL );
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
Trail *pTrail = pCourse->GetTrail( st );
// GetTranslitFullTitle because "Crashinfo.txt is garbled because of the ANSI output as usual." -f
ASSERT_M( pTrail, ssprintf("Course '%s' has no trail for StepsType '%s'", pCourse->GetTranslitFullTitle().c_str(), StringConversion::ToString(st).c_str() ) );
ASSERT_M( pTrail != NULL, ssprintf("Course '%s' has no trail for StepsType '%s'", pCourse->GetTranslitFullTitle().c_str(), StringConversion::ToString(st).c_str() ) );
m_fCycleTime = (float)COURSE_CYCLE_SPEED;