remove unused

This commit is contained in:
Glenn Maynard
2005-05-28 07:52:06 +00:00
parent a27ac93a0c
commit 1fa7b1f3e9
-12
View File
@@ -2142,18 +2142,6 @@ LuaFunction_NoArgs( GetNumPlayersEnabled, GAMESTATE->GetNumPlayersEnabled() )
LuaFunction_NoArgs( GetEasiestNotesDifficulty, GAMESTATE->GetEasiestStepsDifficulty() )
LuaFunction_StrStr( SetEnv, GAMESTATE->m_mapEnv[str1] = str2 )
int LuaFunc_UsingModifier( lua_State *L )
{
REQ_ARGS( "UsingModifier", 2 );
REQ_ARG_NUMBER_RANGE( "UsingModifier", 1, 1, NUM_PLAYERS );
REQ_ARG( "UsingModifier", 2, string );
const PlayerNumber pn = (PlayerNumber) (int(lua_tonumber( L, 1 ))-1);
const CString modifier = lua_tostring( L, 2 );
LUA_RETURN( GAMESTATE->PlayerIsUsingModifier( pn, modifier ), L );
}
LuaFunction( UsingModifier );
CString GetStageText()
{
// all lowercase or compatibility with scripts