fix GameManager::IsGameEnabled

This commit is contained in:
Glenn Maynard
2004-09-06 03:19:49 +00:00
parent d6ffc80ba2
commit 1f77772dc8
+2 -2
View File
@@ -2934,9 +2934,9 @@ const Game* GameManager::GetGameFromIndex( int index )
bool GameManager::IsGameEnabled( const Game *pGame )
{
CStringArray asNoteSkins;
NOTESKIN->GetNoteSkinNames( pGame, asNoteSkins );
NOTESKIN->GetNoteSkinNames( pGame, asNoteSkins, false ); /* don't omit default */
for( unsigned i = 0; i < asNoteSkins.size(); ++i )
if( asNoteSkins[i].CompareNoCase("default") )
if( !asNoteSkins[i].CompareNoCase("default") )
return true;
return false;