diff --git a/stepmania/src/LightsManager.cpp b/stepmania/src/LightsManager.cpp index e5217610ea..ed955bf370 100644 --- a/stepmania/src/LightsManager.cpp +++ b/stepmania/src/LightsManager.cpp @@ -368,10 +368,6 @@ void LightsManager::Update( float fDeltaTime ) // FOREACH_GameController( gc ) { - // don't blink unjoined sides - if( !GAMESTATE->m_bSideIsJoined[gc] ) - continue; - FOREACH_GameButton( gb ) { bool bOn = INPUTMAPPER->IsBeingPressed( GameInput(gc,gb) );