From 1f2f310406354057ac19341ec7b4060ebcdf5110 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 19 Dec 2003 22:03:40 +0000 Subject: [PATCH] fix warning, fix banner mask --- stepmania/src/ScreenEvaluation.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 313724381b..d574781706 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -352,7 +352,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName) this->AddChild( &m_LargeBanner ); m_sprLargeBannerFrame.Load( THEME->GetPathToG("ScreenEvaluation banner frame") ); - m_sprLargeBannerFrame.SetName( "LargeBanner" ); + m_sprLargeBannerFrame.SetName( "LargeBannerFrame" ); UtilSetXYAndOnCommand( m_sprLargeBannerFrame, "ScreenEvaluation" ); this->AddChild( &m_sprLargeBannerFrame ); } @@ -665,9 +665,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName) continue; // skip int iTotalScore=0; - - int i=0; - for(i=0; im_vPlayedStageStats.size();i++) + for( unsigned i=0; im_vPlayedStageStats.size(); i++ ) iTotalScore += GAMESTATE->m_vPlayedStageStats[i].iScore[p]; iTotalScore += stageStats.iScore[p];