fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS
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@@ -485,7 +485,7 @@ void ScreenNetSelectMusic::MusicChanged()
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UpdateDifficulties( pn );
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return;
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}
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m_BPMDisplay.SetBPM( GAMESTATE->m_pCurSong );
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m_BPMDisplay.SetBpmFromSong( GAMESTATE->m_pCurSong );
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FOREACH_EnabledPlayer (pn)
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{
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