fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS

This commit is contained in:
Chris Danford
2005-03-17 17:53:10 +00:00
parent 0eb271a1b1
commit 1f112ae2ca
6 changed files with 33 additions and 21 deletions
+1 -1
View File
@@ -1579,7 +1579,7 @@ void ScreenGameplay::Update( float fDeltaTime )
if( m_fLastBPS != GAMESTATE->m_fCurBPS && !m_BPMDisplay.GetHidden() )
{
m_fLastBPS = GAMESTATE->m_fCurBPS;
m_BPMDisplay.SetBPM( GAMESTATE->m_fCurBPS * 60.0f );
m_BPMDisplay.SetConstantBpm( GAMESTATE->m_fCurBPS * 60.0f );
}
//