[backwards] Switches in switches: need a break.
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@@ -1212,6 +1212,7 @@ static void GetTrackMapping( StepsType st, NoteDataUtil::TrackMapping tt, int Nu
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case NoteDataUtil::backwards:
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{
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// If a Pump game type, treat differently. Otherwise, send to mirror.
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bool needsBackwards = true;
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switch (st)
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{
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case StepsType_pump_single:
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@@ -1254,8 +1255,10 @@ static void GetTrackMapping( StepsType st, NoteDataUtil::TrackMapping tt, int Nu
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iTakeFromTrack[5] = 0;
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break;
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}
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default:;
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default:
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needsBackwards = false;
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}
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if (needsBackwards) break;
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}
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case NoteDataUtil::mirror:
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{
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