simplify: only accept RectF
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@@ -131,7 +131,7 @@ public:
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void DrawStrip( float fRightEdgePercent )
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{
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RectI rect;
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RectF rect;
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const float fChamberWidthInPercent = 1.0f/NUM_CHAMBERS;
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const float fStripWidthInPercent = 1.0f/NUM_STRIPS;
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@@ -177,7 +177,7 @@ public:
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void DrawMask( float fPercent )
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{
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RectI rect;
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RectF rect;
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int iChamber;
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float fChamberOverflowPercent;
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