From 1ea580c0c1a1001e95cc8a9dc94b2ce1688996bb Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 17 Mar 2003 00:49:35 +0000 Subject: [PATCH] Fix crash in ScreenSelectGame --- stepmania/src/ScreenSelectGame.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/stepmania/src/ScreenSelectGame.cpp b/stepmania/src/ScreenSelectGame.cpp index 55a6d37497..5005c45835 100644 --- a/stepmania/src/ScreenSelectGame.cpp +++ b/stepmania/src/ScreenSelectGame.cpp @@ -42,16 +42,15 @@ ScreenSelectGame::ScreenSelectGame() : vector aGames; GAMEMAN->GetEnabledGames( aGames ); - m_OptionRow[SG_GAME].choices.clear(); + g_SelectGameLines[SG_GAME].choices.clear(); for( unsigned i=0; iGetGameDefForGame(game)->m_szName; sGameName.MakeUpper(); - m_OptionRow[SG_GAME].choices.push_back( sGameName ); + g_SelectGameLines[SG_GAME].choices.push_back( sGameName ); } - Init( INPUTMODE_BOTH, g_SelectGameLines,