Changed tper to vector of float.

This commit is contained in:
Kyzentun
2015-01-06 22:00:06 -07:00
parent d3bbf9cbd3
commit 1ea48efb80
3 changed files with 10 additions and 5 deletions
+1 -1
View File
@@ -322,7 +322,7 @@ void ActorMultiVertex::SetVertsFromSplinesInternal(size_t num_splines, size_t of
vector<RageSpriteVertex>& verts= AMV_DestTweenState().vertices;
size_t first= AMV_DestTweenState().FirstToDraw + offset;
size_t num_verts= AMV_DestTweenState().GetSafeNumToDraw(AMV_DestTweenState()._DrawMode, AMV_DestTweenState().NumToDraw);
float tper[num_splines]= {0.0f};
vector<float> tper(num_splines, 0.0f);
float num_parts= static_cast<float>(num_verts - offset) /
static_cast<float>(num_splines);
for(size_t i= 0; i < num_splines; ++i)