Reasonably sure that mingw won't use d3d.

If mistaken...well, deal with it then.
This commit is contained in:
Jason Felds
2013-02-01 22:57:28 -05:00
parent 2ae401940a
commit 1e9ffd1a64
+2
View File
@@ -4,7 +4,9 @@
#define HAVE_FFMPEG
#define SUPPORT_OPENGL
#if defined(_MSC_VER)
#define SUPPORT_D3D
#endif
#if defined(__MINGW32__)
#if !defined(_WINDOWS)